It just makes the boring part 10x faster, so you can spend more time on what matters. If everyone just prompted something and shipped the same cookie-cutter game, I’d hate that too. This just helps more people actually finish something. I’m here to kill boilerplate so you can focus on game design, story, polish, and your own creative fingerprint. But that’s exactly why I built SuperbulletAI—to make quality fast, not just “fast trash.”
Brazil Servers Coming Early 2026
Logs are linked in the private content tab. Roblox randomly closes while playing, without showing any error message. I can’t believe Brazil servers are finally coming, we’ve been asking for them for DECADES. Finally https://www.redlion.casino/ the brazilians server ;3
New: Default Minimum Ages on Experience Pages
- Roblox you should mostly keep this as like a 1 day test to see how people react, if they react badly, remove it!
- This tool helps you learn to code faster, not avoid it.
- The real game-changer is the combination of speed and price.
- All server requests are validated before taking action and all panel assets are stored in the server.
- Age-based chat is designed to prevent children younger than 16 from communicating with adults.
When PolicyService is used to restrict visibility of Paid Random Items for ineligible users, it doesn’t have to be flagged on the questionaire. This change is live now on the web, and coming soon on the mobile app. If there is an experience that you want to remain public, simply play or favorite that experience. We appreciate your contribution to safeguarding our community’s history.
- As part of our commitment to legacy content on Roblox we will identify notable experiences from creators who are no longer active on Roblox, and ensure they have content maturity labels.
- Think of apps as groups of commands each with their own options and abilities.
- While this isn’t a entirely bad move i believe that this move specifically misses the point of the entire issue people have been trying to signal to you all.
- The fact that they said “broken ground” suggests that they’re actually building the physical data center from scratch.
- Roblox game developers will never be replaced, rather — it will empower them!
Install apps
By default, users in each age group can chat with users in the groups directly above and below theirs (i.e., users 9-12 can chat with users in their own group, as well as those in the under 9 and groups.) Our age-check requirement to chat is rolling out globally wherever chat is available. In the meantime, we want to let you preview Occlusion Culling in Studio to get your feedback and ensure we address any issues you experience with it! Alright so it’s nice to see that a roblox dev with 9 years of experience develops such high quality titles like these. I cannot stress this enough, everything you input into this model will theoretically be able to show up in AI results giving everyone access to YOUR games content. As a Roblox game dev with 9 years experience that manually codes my whole life until recently, this is my take.
This is an amazing update! I’d would also like to see an update to Robloxs lighting engine. Nice I use unions for all my builds, so this is going to help out a lot! Any idea when this will start rolling out to live servers? When will this feature arrive for viewport frames/if it’s ever planned? You can also compare the impact of Occlusion Culling by turning it on/off in the Beta Feature menu (requires a Studio restart).
Do I have to retake the questionnaire every time there is a policy change?
For example, all of the following larger scale games are allowed to be played by players of all ages, despite all of them having features that any regular developer would have to restrict. These changes will enable users and parents to make better decisions on the content they engage with – making Roblox a better place for everyone in our community. Starting today, users and parents can find default minimum ages alongside content maturity labels on Experience Pages. As part of our commitment to legacy content on Roblox we will identify notable experiences from creators who are no longer active on Roblox, and ensure they have content maturity labels.
Age-based chat makes it easy for users to communicate with others in similar age groups for age-appropriate conversations. We’re working on better ways to help you identify chat-eligible users, improve experience moderation, and support safe communication across different age groups. Starting today, users in the U.S. and select regions who have not already completed an age check will see in-app prompts asking them to complete one to continue chatting with others. My games (in studio) have seen a 3x performance increase from this update, and I am excited to see how this transfers for mobile.
Will remove my original reply to the thread as it appears it may be inaccurate. Ok, well I guess there must have been a recent change made for that then when Roblox started adding 5+ to age recommendations last week. There’s no substantial downside to including mild repeated violence in a game; at most you’re locking out 0.5% of the playerbase.
New features
Tens of millions of daily active users have already completed an age check, and we expect many more to follow. Over the next week, this requirement will roll out to all regions where chat is available. Hi Creators, We recently published a roadmap on some of the fast-follows to the launch of age checks to chat. I wish this was live in my games already lol Providing example RBXL files are the most helpful to help us fix issues quickly. For instance, please report if you notice your experience runs slower on test devices, if some objects don’t appear, or if you see objects “blink” in and out.
I’m aiming for an interface which is nice to look at but not form over function with pretty animations which are not hard to watch and i’m glad it didnt go down like my old module. With Administer, if I don’t want Announcements all I have to do is click a button and it’s gone. One of my favorite parts about Administer is you can list servers, see advanced player statistics, and more. Updating here incase you’re not in the server. Thank you, I’ll update it and push next release. I’d like to give a heads up that i updated my module yesterday for better performance
You can edit the rank at any time you need, just click the settings icon next to the rank in the same area and configure it via the menu which pops up. Click on an app to disable it and click again to re-enable it. From there, you can enable what apps you want them to have access to. If it’s a user, just enter their User ID. After you’re done selecting a name (which is filtered), you’ll have the ability to add people based on a group or user ID.
I hope more people use this and be able to easily manage their game in no time! Administer is still in the early stages of it’s life and I’m excited to continue adding apps and features like the command bar which should make Administer the go-to for a lot of people. Will there be some form of considering to alter the Age Surveys for Restricted experiences when they update their surv You’re literally killing old games with this update, and even relatively modern games which merely aren’t updated much. Furthermore, merely a month for all developers to update all their experiences?
But what about Blox Fruits and 99 Nights in the Forest using weapons? To me I feel like if an Restricted Experience (17+) Changes their survey a Moderator has to Manually check and validate it’s okay for Roblox. To me this is considered a huge oversight as I tried updating the questionnaire and it being completely unchangeable. I’d like to ask questions regarding restricted 17+ Experiences, as there is NO WAY to reinstate any other age rating below 17+ if you click yes into specific questions in the survey by mistake. Well, that is definitely a good reason and I stand corrected on Grow a Garden if they have implemented that, but what about Blox Fruits and 99 Nights in the Forest using weapons? So i really have to ask what is the issue this is trying to fix exactly?
Please let us know if you experience any issues with Occlusion Culling while testing in Studio Beta. It will not enable it for your users in your published experience. As announced at RDC24, we are testing Occlusion Culling in production on a few experiences at the moment.
I LOVE the planet heating up because because people cant be bothered to make games on their own! I have over 9 years of experience making Roblox games now. Every users now gets 1M free tokens/month to use a purpose-built AI assistant just for Roblox game creation. No idea why it was like this in the first place but the issue has been fixed and I’ve wiped the entries clean so it’s like it never happened. Just noticed a bit of a security issue with places on the app server. + Fixed an issue which would cause the app to freeze when you looked up a player which had not existed+ Fixed an issue which would cause data to not save if you sent a note
Older Roblox games are lightly active and not all of them are popular, there needs to be a better way to go with this. So far all i can see this doing is just mess up old/abandoned experiences for no real benefit. While this isn’t a entirely bad move i believe that this move specifically misses the point of the entire issue people have been trying to signal to you all.